Portals, non-Euclidean geometry, and studio tools with Three.js
Hub with 4 portals (Forest, Space, Underwater, Crystal Cave) — walk-through traversal
Genuine wormholes with space warping using TSL
Side-by-side comparison of traditional vs non-Euclidean portals
Full gyrovector-based geometry with hyperbolic, spherical, and Euclidean spaces
Portal network with hyperbolic tunnel traversal
TSL-based portal network with stable connections
First-person gallery with pointer lock controls, WASD movement, and jump physics
3D scene editor with transform controls, object hierarchy, snap, and selection outlines
Interactive 3D image gallery with reflective floor, camera fly-to, and hover animations
AI-powered hex garden with Gemini chat, documents, and procedural terrain
AI research collaboration platform with procedural 3D garden, CSG terrain, and Gemini synthesis
Best experienced with a WebGPU-enabled browser